Workspace Booking

This project was designed during my graduation internship at Wunderbar, a full-service digital agency in Enschede. I took on the full design of a workspace booking platform — from first concept to final high-fidelity prototype — across both desktop and mobile.

The challenge was to build something that the existing market completely lacked: a clear, trustworthy, and frictionless booking flow that lets users find, compare, and book a workspace in just a few steps — without hidden fees, manual confirmations, or confusing layouts.

Throughout the project I ran six rounds of A/B testing, developed two competing concepts, and iterated every page based on real user feedback. The result is a complete design system and high-fidelity prototype, ready for developer handover.

A/B Testing Rounds

6

30+

Screens Designed
Platforms

2

5

Competitors Analysed

The challenge

Workspace platforms are confusing, opaque, and slow

Most competitors — from WeWork to Regus — force users through multi-step contact forms, hidden pricing, and manual confirmations. Four out of five platforms analysed didn't even allow direct booking. Freelancers and office managers needed something fundamentally different.

  • Lack of transparent pricing and hidden fees

  • Complicated booking flows without direct confirmation

  • Poor mobile experience and limited search filtering

  • No trust elements — missing reviews or host information

  • Inconsistent visual hierarchy across pages

Pain points found
  • Enable full booking in 3 clear, guided steps

  • Surface pricing, reviews and location upfront

  • Build trust through calm glassmorphism visual style

  • Responsive design for both desktop and mobile

  • Deliver a scalable design system for developer handover

Design goals
Research

1

2

Concept & Prototype
Test & Refine

3

Build. Test. Learn. Repeat.
Design process

Competitor analysis of five major platforms, user persona development, and a visual style board comparing five design directions — from neobrutalism to glassmorphism.

Two complete high-fidelity concepts were developed in Figma and presented to stakeholders. The chosen direction was refined across two-week sprint cycles, page by page.

Six structured A/B testing rounds were conducted with freelancers and office workers. Every layout decision — grid, hierarchy, buttons, forms — was validated before finalising.

Get in Touch

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Let’s create something amazing together!